Drawing in 3D - anno 1949
I was wondering what Paul Satterfield had been doing after he left Disney. He was not involved in the infamous strike of 1941, and information is scarce at best:
Paul McKinley Satterfield was born 3/27/1896 and died 8/14/1981.
Alberto Becattini had this info for Paul Satterfield:
Animator: CARLSON 19-21 (The Gumps 20-21); DISNEY c36-38 (Mickey Mouse 38, Silly Symphony 38-39 [Farmyard Symphony 38, The Ugly Duckling 39], Donald Duck 39)
Sequence Director: DISNEY c38-41 (Fantasia 40, Bambi 42)
Thus I was very surprised to find at a paper show recently a set of cards dated 1949 with 3D drawings on them that show they were made by P & C Satterfield. Am I right in deducing that this "P" may be said Paul Satterfield?
The sets include five whole series and two incomplete ones. Some (like the one above) are very cartoony, others are more realistic Lone Ranger-type sets. If there is more interest among you, I may scan a few more...
Technically, note that these are not the cross-eyed type: the left image is for the left eye, the right for the right eye. Thus, if you size them so the images are no more than the difference between your eyes apart, you should be able to see the depth (with some practice). You can also use your old stereo viewer. You DO have one, don't you? Else, I have made a version that can be seen cross-eyed, here:
With a little training you can get the left and right-eye images to coincide, and the brain will take over and show you the depth information. Here is how you can train this: put your finger at the bottom edge right in between the two images you want to see as a 3D image. Slowly move it straight towards your nose, and keep looking the tip of it with both eyes. In the mean time still take note of the images that start to come together just above your finger. When it is about halfway in between the screen or paper and your face, the images should coincide. At this point, concentrate on the images, and have your brain place them perfectly over each other. Your brain should take over here, and show you the image in 3D.
Of course this works only for cross-eyed 3D images. For the other type your finger should move away, possibly to infinity, or even just split up, and this is not at all practical. Yet even many of this type of images can be seen in 3D with practice, if you teach yourself to look "through" the image into the space behind it. The advantage of this is the size of the resulting image, it will seem closer by. On the other hand, the distance between the images should as a rule not be larger than the distance between the centers of your pupils, which is rather an obvious limitation. Many older stereopticon images are a little further apart, and the glasses in the viewer make up for this increased distance. Obviously, cross-eyed viewing is much easier to train.
It is actually quite helpful to train this, as you can find more 3D images on the web that work this way. Also, for those of you making 3D CGI, placing two images next to each other this way makes it possible to see them in 3D without glasses (and without their inherent loss of light and color!) Some programs that present 3D video from two separate sources let you view the images side-by-side, and cross-eyed you can often see any mistakes more clearly than using 3D glasses. I used this on our own "Olsen Gang Gets Polished" feature, which four of us made into a 3D presentation in about four months, two years back.
It is to me pretty amazing just how much work the brain does to get the 3D to work. A few years back I was fortunate to attend the 3D Festival in Hollywood, where all the known 3D films from before the recent revival of the medium were shown, and I noticed that taking my glasses off showed me two weaving images moving in any direction constantly. With the glasses, the 3D image was rock steady. I speculate that it is all this correcting by the brain that for some people leads to headaches.
Labels: Other Disney