A quick review of Annecy 2006
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The winner is on the right on the last image, with the jury.
The winner for best feature film was Renaissance, a feast of Motion Capture (now snootily called Performance Capture). Did they win because they were even able to capture the pupils in the eyes?
In any case, the jury put MoCap over Wallace & Gromit, and our own Asterix, and it certainly raised MY eyebrows.
It was great to see Cars, screened two hours before the official US release. That and the MOST wonderful screening in many years, 12 Silly Symphonies, reminded me why I ever became interested in animation: entertaining stories, great characters, wonderful, cheerful colors, clear compositions, and upbeat humor.
Oh, how I wish there was more of that...
4 Comments:
Your few photos increase my sadness on not going. It's such a beautiful town.
A lot of UK winners means more 2D; it doesn't sound too bad. I don't consider motion capture real animation - it's a cgi effect - so understand your dismay with the jury.
Interesting that Silly Symphonies are what inspired you. Somehow, I can understand that.
Well, the Sillies were PART of my inspiration. Basically, it's the whole deal. (I have a tough time explaining to people that my VERY first inspiration was Robin Hood - I seem not to be taken seriously. It does have some great animation, despite of the obvious reuses and the less than fantastic story treatment.) I just enjoy the Sillies so, as they are so positive and up-beat.
As to the jury, after questioning "is Renaissance animation at all", they decided that that was decided by the pre-selection jury, and then they included it in their deliberations. I think it certainly was weak to pass the buck like that.
Hi, Gabriele! Actually, I DID see that, and I must admit that I am in two minds about it. As with much I have seen in the last month. You know, in the old days, the animators looked at real life, or maybe at Chaplin. Then came a generation of animators that looked at the old animators' ONLY, for inspiration. All their animation just HAD to look like Milt's, even if it really didn't fit the feelings. They did not ask themselves REALLY, what is the character thinking. They used a symbol.
Nowadays, CG animation has reached that point. Most CG I have seen lately uses symbolic animation, as repeats of actions seen in the early Pixar films. The timing is made more and more snappy, while sacrificing emotions in the process. I even noticed it a few times in Pixar's own Cars, but not much. I liked Cars a lot. They still try to figure out Ollie's question we need to ask ourselves: what is the character thinking, and why does he feel that way? It makes all the difference. The thoughts drive the actions. I really feel this is a major problem with most CG as done today. Much just looks as it is moved by an invisible pupeteer...
The film looks nice, it is very well executed. Now let's see stuff from those guys without the overused actions that stand in for feelings, and you'll see the work of some great animators. Or maybe it is the director's problem.
I would love to attend Annecy some day--but how? I'm not a producer, company owner, will likely never have films in contention there(short ones, anyway)...is it open to professionals who simply want to see the various screenings? I guess I'd attend as a member of the public--is the public invited? Is it expensive? Are there juried awards--and who's on the jury? So many questions! ; )
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